Sunday, January 23, 2022

Skadi

Skadi

Japanese Name

スカディ

Rōmaji

Also identified as

Quaking Lady of Shadow (P5)

Origin

Norse Mythology

1st Look

Race(s)


Lady (Shin Megami Tensei III: Nocturne, Shin Megami Tensei Picture, Shin Megami Tensei: Strange Journey, Shin Megami Tensei IV, Shin Megami Tensei IV Apocalypse, Shin Megami Tensei: Liberation Dx2)

Deity (Digital Devil Saga: Avatar Tuner two)

Arcana(s)


Empress (Persona three, Persona three: FES, Persona three Transportable, Persona four, Persona four Golden, Persona Q: Shadow of the Labyrinth, Persona Q2: New Cinema Labyrinth)

Priestess (Persona five, Persona five Royal)

Evolves from

Scathach (SMT III)

Skadi is a recurring demon in the series.

History

Skadi (), alternatively referred to as or (), is a jötunn, a giantess in Norse mythology. Linked with skiing, the hunt and winter, she is the daughter of Thjazi, 1-time wife of the god Njörður, and stepmother of Freyr and Freya.

In authored by Barbara G. Walker in 1983, Skadi was stated to be a Celtic goddess who carries the which means of darkness and shadow, and therefore an equivalent to the Irish Scathach. Currently, lots of exclusive interpretations of mythological figures such as Skadi and Mem Aleph by Walker are largely dismissed as unreliable, but her influence has currently been spread to the modern day well-known culture such as the series. Not only Skadi’s style by Kazuma Kaneko which is entirely black from head to toe, in the Japanese version of all games of the series, Skadi’s background commentary recycles the very same prose which cites Walker’s theory with out mentioning Skadi’s origin as a Norse snowshoe goddess.

Appearances

Profile

Skadi seems 1 of the guardians guarding the flow of Magatsuhi to the center inside the Amala Temple, in which Skadi represents the guardian of the Red Temple. The Demi-fiend is later requested by Isamu Nitta to liberate the 3 temples, therefore enabling the significant quantity of Magatsuhi flow towards the center and makes it possible for Isamu to harvest it to summon his God of Cause.

Inside the Red Temple, the Demi-fiend will have to then resolve the puzzles of locking him in between the regular globe and the shadow land in which the latter transforms into a floor-ridden trap that gradually drains the Demi-fiend’s HP. Upon reaching Skadi’s throne, Skadi informs the Demi-fiend that she is hungry for Magatsuhi, and that his blood will quench her thirst, engaging the Demi-fiend in battle.

Immediately after defeating Skadi, the Demi-fiend can recruit Skadi as his minion by evolving Scathach by reaching at least Lv. 74 himself and entirely mastering Scathach’s skillset. Skadi is also capable of understanding her distinct attack, , which inflicts mega Physical harm upon all enemies, in addition to obtaining the exclusive home of not getting capable to miss nor vital hit below any situations.

Skadi can only be acquired by way of fusion. She acts as a mid-boss in the Shinagawa Ice Caves and seems as an enemy in the Second Household Further Dungeon instance.

“A giantess called the “snow-shoe goddess,” and the embodiment of winter.
According to legend, all the gods will return to her at the end of Ragnarok.”

— compendium

Skadi will seem in Sector Horologium to confront the protagonist in the neutral route, guarding the wrecked remains of the most important elevator shaft which she demolished to stop any individual from reaching Mem Aleph.

Skadi can teach Nanashi the Cold Planet, Makajamaon and Mamudoon capabilities by way of her Demon Whisper. She added benefits from understanding Ice, Darkness, ailment and healing capabilities.

Skadi seems as a Persona of the Empress Arcana. She can be summoned by the protagonist after he reaches Lv. 75 or above. Alternatively, Skadi can be obtained by means of Shuffle Time in the optional dungeon, Monad Depths.

Skadi also holds the distinction of getting capable to understand the most effective Ice elemental ability all through the game, .

Skadi retains most of her attributes. Even so, her fusion prerequisite level has been shifted to Lv. 80. In the playable epilogue of , titled , Aigis can also summon Skadi by fusing the suitable Personas in the Velvet Area.

Skadi seems as a Persona of the Empress Arcana. She is obtainable to be summoned after the protagonist reaches Lv. 52 or above. Related to its predecessor, Skadi excels in Ice-elemental affinities, but she no longer learns the ability the ability is alternatively discovered by Loki.

“A Norse giantess called the “snow-shoe goddess” and the embodiment of winter. According to legend, all the gods will return to her at the end of Ragnarok.”

— background

Skadi is the eighth Persona of the Priestess Arcana and can be located as a Shadow in Niijima’s Palace and the Sheriruth region of Mementos, with the title “Quaking Lady of Shadow.” She is 1 of two Personas to understand the Null Despair and Repel Ice capabilities and 1 of 3 to understand Ghastly Wail. When itemized employing Electric Chair execution, Skadi yields the Snow Queen’s Whip melee weapon for Ann Takamaki, which has 210 ATK, 90 ACC and bestows Ann with Auto-Sukukaja at the commence of battle.

Skadi seems as a regular enemy encounter in the final dungeon of the game, the Sun. Skadi also seems in packs with out getting assisted by other demons.

“A Nordic goddess of winter, and daughter of a giant. According to legend, all the gods will return to her at the end of the Ragnarok for her name contains the meaning “shadow.” After her ill-fated marriage to Njord the god of the sea and wealth, she happily remarried Ullr the god of winter.”

— compendium

Stats

  • Boss
  • Summonable Ally

Race

Level

HP

MP

Strength

40

Magic

20

Vitality

25

Agility

20

Luck

15

Lady

75

four,000

three,000

Reflects

Absorbs

Void

Resists

Weak

Physical

Expel/Death/Ailments

List of Expertise

Talent

Expense

Impact

Earthquake

none

Extreme physical harm to all foes. No vital opportunity.

Dragon Eye

1 MP

Grants user’s group 4 blinking turn icons. (Enemy-only)

Tarukaja

12 MP

Buffs physical energy by 1 level, all allies.

Rakukaja

12 MP

Buffs defense by 1 level, all allies.

Dekaja

ten MP

Removes all buffs from all foes.

Dekunda

ten MP

Removes all debuffs from all allies.

Thunderclap

12 MP

Likelihood of halving remaining HP to 1 foe. Expel-sort.

Mazandyne

25 MP

Heavy force harm to all foes.

Makajamon

11 MP

20% mute to all foes. Curse-sort.

Race

Level

HP

MP

Strength

23

Magic

29

Vitality

21

Agility

18

Luck

15

Lady

74

570

309

Reflects

Absorbs

Void

Resists

Weak

Force/Expel/Curse

Elec

Obtainable

Evolution only following boss battle

Evolved from


Megami Scathach

List of Expertise

Talent

Expense

Impact

Level

Makajamon

11 MP

20% mute to all foes. Curse-sort.

75

Makakaja

12 MP

Buffs magic energy by 1 level, all allies.

76

Elec Repel

Passive

Equipper expels electric attacks.
Overrides all other resistances and weakness of the very same sort.

77

Earthquake

45% HP

Extreme physical harm to all foes. No vital opportunity.

78

Race


Alignment

Level

HP

MP

Strength

52

Magic

41

Vitality

46

Agility

51

Luck

44

Lady

Light-Chaos

73

614

322

Attack Sort









Single Foe/1/Physical/None

Weak

Drain

Poison

Paralyze

Stone

Strain

Sleep

Charm

Mute

Worry

Bomb

Rage

Organic Expertise

Mabufudyne

Explosive Fist

Ice Enhance

D-Supply Expertise

Cold Planet

Bufudyne

Mudoon

Password

xQywE#evc$uxjYvS
EdQgF4gMpeD6EZhK

Race

Level

HP

MP

Strength

68

Dexterity

76

Magic

98

Agility

64

Luck

91

Lady

73

390

378

Phys

Gun

Fire

Ice

Elec

Force

Light

Dark

Weak

Drain

Ailment Resistance

Typical Attack

Phys x1, 1 enemy

List of Expertise

Talent

Expense

Impact

Level

Mabufudyne

32 MP

Heavy ice harm to all foes.

Innate

Higher Ice Pleroma

Auto

Boosts ice attack by 50%.

Innate

Mortal Jihad

13 MP

Heavy physical harm to 1 foe. Higher vital but low accuracy.

74

Mamudoon

30 MP

55% quickly kills all foes. Dark-sort.

76

Race

Level

HP

MP

Strength

52

Dexterity

68

Magic

115

Agility

79

Luck

93

Lady

73

480

409

Phys

Gun

Fire

Ice

Elec

Force

Light

Dark

Weak

Drain

Ailment Resistance

Null:Mute

Typical Attack

Phys x1, 1 enemy

Talent Affinities


+three

Ice

+three

Dark

+1

Ailment

+1

Healing

-five

Fire

List of Expertise

Talent

Expense

Impact

Level

Cold Planet

70 MP

Heavy ice harm and 15% immediate kill to all foes.

Innate

Makajamaon

15 MP

45% mute to all foes.

Innate

Mamudoon

28 MP

Heavy dark harm to all foes.

Smirk

+55% immediate death

74

Higher Ice Pleroma

Auto

Boosts ice attack by 50%.

76

Arcana

Level

HP +

SP +

Inherit

Extract


Fragment


Empress

50

92

50

Wind

Bufudyne

Skadi’s Shard

List of Expertise

Talent

Expense

Impact

Level

Mediarama

24 SP

Moderate HP restore. (Celebration)

Innate

Mabufula

36 SP

A medium Ice attack. (All enemies)

Innate

Bufudyne

46 SP

A heavy Ice attack. (1 enemy)

51

Swordbreaker

Passive

Medium opportunity of halving physical harm versus the user’s row.

52

Thoughts Charge

40 SP

Practically triple the user’s magic attack for subsequent hit. Lasts three turns.

53

Ice Amp

Passive

Raise Ice attack strength.

54

Resist Ice

Passive

Lower harm from Ice attacks.

55

/

Arcana

Level

HP +

SP +

Sort

Extract


Empress

42

62

21

Magic

Masukukaja

List of Expertise

Talent

Expense

Impact

Level

Assault Shot

28 HP

Medium Phys attack that pierces to the back row. (1 enemy) Stronger in Enhance.

Innate

Mabufula

36 SP

Medium Ice attack. (All enemies)

Innate

Tentarafoo

12 SP

Medium opportunity of Confusion. (All enemies)

Innate

Magic Talent

Passive

Improve Ma by three.

44

Farsight

Passive

Show wide variety of FOEs/chests/hidden passages on map.

45

Masukukaja

18 SP

Raise accuracy and evasion for three turns. (Celebration)

46

Megido

14 SP

Medium Almighty attack. (All enemies)

48

Race

Level

HP

MP

Drops

Deity

52

360

432

?

Reflects

Absorbs

Void

Resists

Weak

Earth

Expel, Mute, Panic

Electrical energy

List of Expertise

Talent

Impact

Teradyne

Heavy earth harm on 1 foe.

Tentarafoo

Medium harm and 33% panic on all foes.

Thoughts Charge

Multiplies subsequent magical attack harm of caster by two.five.

Elec Drain

Celebration drains electric attacks for 1 turn.

Heavy Rock

Medium earth harm on random foes.


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